I work with teams and creators who build communities around shared interests – and who want those communities to last.
Not as a marketer. Not as a content producer. Not from the outside.
My role sits in between: between creators and their audiences, between teams and their communities, between growth and continuity.
As communities grow, things tend to drift. Communication becomes fragmented. Decisions get harder. Distance increases – not because of missing interest, but because time and structure no longer scale.
That is where I step in.
I work closely and stay accountable over time. I embed myself into projects rather than advising from a distance.
I take responsibility for community-facing structures, communication and long-term stability, so the rest of the team can focus on their core work. This often includes internal alignment, external communication, and being present where the community actually lives.
I don’t manage communities from above.
I become part of them.
Understanding dynamics, tone and expectations from the inside is essential. Structure only works when it respects the culture it is meant to support.
Most of my work happens when projects grow faster than their structures.
That can be:
Creators whose communities outgrow informal handling
Game studios whose player base becomes a long-term responsibility
Teams where communication, trust and continuity start to matter more than reach or short-term metrics.
I help establish systems that hold up over time: clear communication paths, stable processes, and a shared understanding of how a community is cared for – not optimized.
Think of it less as “community management” and more as community operations.
I don’t work on short-term growth hacks or quick fixes.
I don’t produce content, edit videos, or chase trends.
I don’t operate as an external service provider ticking boxes.
I work best where trust, responsibility and long-term thinking are valued – and where my involvement is meant to reduce complexity, not add another layer to it.
This work tends to resonate with:
small to mid-sized game studios
creators with an established, engaged audience
teams building long-term projects, not disposable platforms
If you care about your community but feel that it is becoming harder to stay close to it, this approach might be a fit.
I keep my engagements limited and work with a small number of projects at a time.
If this way of working resonates with you and you are looking for long-term structure feel free to reach out.